Building interactive virtual worlds in the browser
Martin Splitt
Monika Kedrova
Short workshop - in English
WebVR allows us to build Virtual Reality web apps that are available to everyone with a somewhat recent browser.
In this workshop we will work with A-Frame to build our own worlds to explore right from the browser.
We will cover
- WebGL and WebVR basics
- A-Frame introduction
- Working with external 3D content
- Working with additional A-Frame components
Primarily for: Developers, Designers
Participant requirements: - Laptop with a way to serve files locally via HTTP (static web server) in order to avoid having to rely on WiFi - Browser that supports WebGL (test with get.webgl.org)